Boomerang has a special presentation for this year's Halloween. From October 27. until October 31., every afternoon there will be 2 back to back episodes of Scooby Doo, Where Are You? followed by a Scooby movie.
MONDAY:
16.45 Scooby Doo, Where Are You? - A Clue For Scooby Doo
The kids suspect an old ghost in a green-glowing sea-diver suit is connected with the disappearance of several boats.
17.10 Scooby Doo, Where Are You? - Hassle In The Castle
After running their boat aground on an island during one foggy evening, the group investigate a ghost that keeps trying to scare them off the island and out of the spooky castle located there.
17.35 Scooby Doo and the Alien Invaders (2000)
A cosmic case of UFOs, intergalactic intrigue and out-of-this-world romance launches Scooby, Shaggy and the Mystery, Inc. kids into their most unearthly adventure ever!
TUESDAY:
16.45 Scooby Doo, Where Are You? - Go Away Ghost Ship
Scooby and the gang investigate the mystery of Red Beard's ghost.
17.10 Scooby Doo, Where Are You? - Spooky Space Kook
Scooby and the gang investigate the mystery of a ghostly spaceman at an abandoned airfield.
17.35 Scooby Doo and the Legend of the Vampire (2003)
The gang go to Australia to investigate the recent disappearances of the performances at the music festivals, by the so called 'Yowie Yahoo'.
WEDNESDAY:
16.45 Scooby Doo, Where Are You? - Which Witch is Which?
After an unsuccessful fishing trip, Scooby and the gang get lost in the swamp and meet up with a witch and a zombie.
17.10 Scooby Doo, Where Are You? - What a Night for a Knight
The kids search a museum investigating a legend that when the moon is full the "Black Knight"--an ancient suit of armor originally from England--comes alive.
17.35 Scooby Doo and the Loch Ness Monster (2004)
Scooby-Doo, Shaggy, and the Mystery Inc. crew travel to Scotland on vacation and find themselves unexpectedly tackling their biggest monstrosity ever: the Loch Ness Monster!
THURSDAY:
16.45 Scooby Doo, Where Are You? - Decoy For A Dognapper
When several top show dogs are stolen, the kids go after a $500 reward offered by one of the dogs owners--and it is up to Scooby-Doo to be a decoy for the dognappers.
17.10 Scooby Doo, Where Are You? - Hassle In The Castle
After running their boat aground on an island during one foggy evening, the group investigate a ghost that keeps trying to scare them off the island and out of the spooky castle located there.
17.35 Scooby Doo and the Cyber Chase (2001)
When Scooby and the gang get trapped in a video game created for them, they must fight against the 'Phantom Virus'. To escape the game they must go level by level and defeat the game once and for all.
FRIDAY:
16.45 Scooby Doo, Where Are You? - A Tiki Scare Is No Fair
The gang must chase down a vengeful witch-doctor during a vacation in Hawaii.
17.10 Scooby Doo, Where Are You? - Who's Afraid Of The Big Bad Werewoolf
A werewolf ghost is inhabiting an abandoned mill, and crashes the gang's camp site, prompting them to go find him.
17.35 Scooby Doo and the Monster of Mexico (2003)
Join Scooby, Shaggy and the gang as they visit a friend in Mexico to celebrate the Day of the Dead! Only this time it's a monster that terrorizes the town.